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  1. UPDATE! This module ships with Blesta 3.3+ Please use the official release. Attached is the Multicraft module for Blesta. You can use this module to provision Minecraft game servers. You may want to take a look at the module documentation for help with configuring the module in Blesta. You can upload the contents of the attached zip to your Blesta installation directory, and then head into Blesta's admin interface to install the module under [settings] -> [Modules] -> [Available]. multicraft_v1.0.0.zip
  2. Hello, I have a problem with Multicraft Add-on. Customers can't change their player slots, subdomain or jarfile (subdomain permission is not even possible to give from blesta). Customer must ask from us to change the player slot and give permission to change subdomain & jarfile.
  3. Hello, I have problem with module multicraft , look that : Thanks,
  4. Hi All, I'm having a few issues when setting up the Multicraft module in Blesta. I'm running Multicraft 2.0.0 and Daemon 1.8.4. I can create servers manually in Multicraft but when I use the module in Blesta it doesn't auto create. Even when manually activating the service via Blesta I get the error below. An internal error occurred, or the server did not respond to the request. The API is enabled in Multicraft and I believe I've followed the instructions on the Blesta website for inputting the API information and setting everything up. Im really at a loss as to why this isn't working. Help!!
  5. Hello Everyone, I've been looking at WHMCS and Blesta comparisons and am leaning towards Blesta at the moment. My main concern is with the multicraft module. Will the customer be able to directly log into multicraft and edit their server from there or is it only as I am seeing here: http://www.blesta.com/2014/06/03/new-module-multicraft/ I look forward to your response. Thanks!
  6. The Import Manager plugin will be updated in v3.5 to support importing Multicraft services using the Multicraft module when performing WHMCS to Blesta migrations. This update is attached to this thread for anyone migrating from WHMCS before v3.5. Download the attached file, multicraft.php, and place it into the following directory of your Blesta installation: /plugins/import_manager/components/migrators/whmcs/5.2/config/ Then follow the import migration steps outlined in the documentation to migrate from WHMCS to Blesta. Note: Not all Multicraft module settings, package settings, and service settings will be imported. Once you have completed the migration, you will need to, at minimum, update the Multicraft module row. You can do so under [settings] -> [Modules] -> (Manage Multicraft) -> (Edit). Make sure to set the Panel API URL. Additionally: The Multicraft package that was created should be updated as well, to set specific options (e.g. "Owner Can Set Name") because many of these settings could not be imported. Only "Player Slots", "Server RAM", and "JAR File" settings will be imported. Each Multicraft service will only have the login username, login password, and server ID imported. The other settings should be updated when managing the service so their values are accurate. However, clients can still perform actions on the server regardless. You may need to reference the actual server settings in Multicraft when updating those settings for the service in Blesta. multicraft.php
  7. Hey there, I've installed the Multicraft addon and hooked it up to our dedicated server. When we order, everything works fine, except for setting up dedicated IPs. We have a configurable option that edits the Value of the "dedicated_ip" permission (http://marius.li/i/hDSxH.png). When I order, I click the Dedicated IP button (creatively named "Yes, I don't want an ugly port!) so it is flagged to a yes (http://marius.li/i/X8u0y.png). When the server is then set up after paying, we don't get the correct port in Multicraft (http://marius.li/i/fZQBG.png). We make sure that the IP is available every time. Any idea how to fix this?
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